Design Concepts
Spin to Sin: A Conceptual Wheel of Fortune Meets Balatro
Designing a spin-the-wheel game for Juniper Dev’s game jam. You reshape the wheel’s odds between spins while wagering souls on the outcome.
Designing a spin-the-wheel game for Juniper Dev’s game jam. You reshape the wheel’s odds between spins while wagering souls on the outcome.
Game design is easy to neglect during long development cycles. Here’s the system I use to keep practicing it without losing momentum on my main project.
Got pneumonia two days into Bigmode Game Jam 2026 and missed the deadline. I made the game anyways. Here’s what worked and what didn’t.